Privacy Policy
Last updated: September 3, 2026
This policy applies to all mobile games published by Rapace Studio ("we", "us") on Google Play and the Apple App Store. It explains what data our games handle and what your rights are.
Data we collect
Our games are designed to collect as little as possible:
- Game progress is stored locally on your device. Games with online features (cloud saves, leaderboards, progress verification) may also process progress data on our servers or those of our providers.
- No account is required to play our games. If a game introduces accounts or online features, it will ask for the minimum needed to run them, for example a player identifier.
Third-party services
Some of our games use third-party services that may collect information used to identify your device, such as an advertising ID, an App Set ID, or an installation identifier. Depending on the game, these include:
- Google Play Services (app distribution, in-app purchases, the in-app rating prompt)
- Apple (app distribution and in-app purchases on iPhone)
- Google AdMob (advertising, and the consent screen described below)
- Unity Gaming Services (the in-app purchase layer, which sets its own installation identifier)
- Mixpanel (anonymous usage statistics such as runs started, upgrades bought, or purchases made, so we can see where players get stuck; our project is hosted in the European Union)
Each game's store listing declares exactly which of these services it uses. These providers process data under their own privacy policies, linked above.
Advertising
Games that show ads use Google AdMob. To serve an ad, it may read your device's advertising ID and App Set ID. You can reset the advertising ID or opt out of personalized ads at any time in your device settings (Android: Settings, Google, Ads). On iPhone, the advertising identifier is only used if you allow tracking when the game asks; you can change your answer in Settings, Privacy & Security, Tracking.
Google also receives this data as an independent controller, to measure and improve how ads perform. What it does with the data is covered by its own privacy policy, linked above.
If you are in the European Economic Area, a consent screen appears the first time you open the game. If you refuse, no usage statistics leave your device at all: the analytics code is never started. If that screen applies to you, you can reopen it later from the game's settings menu and change your answer.
Crash reports
When a game crashes or logs an error, it sends us the error message, the call stack, the game name and its version. Nothing else goes with it: no device model, no player identifier, no save file. These reports arrive in our own workspace on Slack, which we use to read them.
Gift codes
Some games let you enter a gift code. When you do, the game sends the code, the game's identifier and the install identifier of your save to our own server (srv.wiki-studio.fr), plus your player session token if you signed in with Play Games or Game Center. We need this to check that a code has not already been used. We never receive the text you type beyond the code itself.
Online features
Some games may offer online features such as leaderboards, cloud saves, or events. To run them, we may process technical data (device identifier, player identifier, game progress, scores) and check submitted scores or progress for integrity. This data is kept only as long as the feature needs it.
Purchases
In-app purchases are processed entirely by Google Play or the App Store, depending on your device. We never see or store your payment details. Our usage statistics record which product was bought and its price, so we can tell which offers players find worth buying.
Children
Our games are not directed at children under 13, and we do not knowingly collect personal data from them. If you believe a child has provided us with personal data, contact us and we will delete it.
Your rights
If you are in the European Economic Area, the GDPR gives you the right to access, correct, delete, or export the personal data we hold about you, and to object to its processing. Since we store almost nothing ourselves, most requests will concern the third-party services listed above, but we will help you exercise these rights either way. You can also lodge a complaint with your local data protection authority (in France, the CNIL).
To ask us to delete your data, write to the address below with the name of the game. We have no account system, so there is nothing for you to log into and nothing for us to look up beyond what you tell us. We will delete what we hold and pass the request on to the providers listed above where it applies.
You can also reset your advertising ID or reinstall the game, which severs the link with previously collected identifiers.
Changes to this policy
We may update this policy as our games evolve. Changes will be posted on this page with a new "last updated" date. Significant changes will be flagged in the games themselves.
Contact
For any privacy question or request: wonderodette64@gmail.com
Rapace Studio, France.